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Computer Games Content Research: Final Report

November 2018
Community research

On this page

This report summarises insights from a series of in-person and online discussion groups held in Sydney, Melbourne, Wagga Wagga and Ballarat in late June 2018. The discussions focussed on key issues relating to computer game content identified by the Department, seeking to understand community perceptions around loot boxes, simulated gambling in games, online interactivity and strong themes.

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